Pros: lots of opportunity for overtime, nightshift
Cons: unstable, checklists
Activision Publishing was my foot in the door into the gaming industry. The management and my fellow employees were such a joy to be around and although we had a lot of fun we also got a lot done in terms of testing. A typical day consisted of analyzing games prior to release and ensuring each bug was being tracked in a database for the game developer to review. I learned how to use new software, how to manage small teams during multiplayer testing, and how to identify bugs and database issues based on their severity.
Although the company did not have the stability I would have hoped for, I realize this is common in the gaming industry. My time at Activision was enjoyable and they provided a fun environment as well as a comfortable break area; it's hard to frown in a room with a ping pong table.