New and innovative work combined with a small team that would maximize their creative output.
3D Artist - Contracted (Former Employee) – Fair Haven, NJ (Remote Work) – April 28, 2016
Working remotely for Autodesk allowed me to work from my own home and study, which was a newer experience, but one I end up thoroughly enjoying. The day would start off with a general meeting over Skype or Google Hangout, to discuss what we had accomplished the previous day, and what to work on in the upcoming hours. After about halfway through the day, we would have another meeting about our progress so far, and if there were any issues along the way.
I got to experience working with a small-knit group of 5, and being the only artist in the team, I was helping to direct the creative direction, and alert the team to any artistic aversions to the software. We worked with a soon-to-be released version of Autodesk Stingray, to prepare it for public use. I was also working heavily with virtual reality (VR) for the first time in a while, and it helped me get a better understanding of the development technology.
The best part of this job was the ease of access I had at any given time. I did not have to leave anything at the office because my study became my office for Autodesk, which let me have everything at arm's length if I needed it.
There were some technical issues with data transferring software as well as the newer implementation of VR with the pre-existing technology, but these were eventually remedied.