no disclosure, Long Beach, CA - July 9, 2013
You're experience here might depend on a few things:
- Your position
- Who you report to
- Clients/projects you are assigned to
If you want to work in a cool looking office, this is the place. As stated, it is a GREAT creative space... but just the space.
However, you want to be treated decently and/or to be offered market rates... this might not be the place for you. As stated, you might have to work long hours, sometimes for the wrong reasons (lack of internal communication, poor management, etc.).
If you want to work with other human beings that are a bit understanding (perhaps you have a family or about to have a child, life events, etc.), this might not be the place for you.
Despite multiple complaints to HR, people in key positions higher on the totem pole, so to speak, run the show... and the show goes on no matter how poor, unorganized and mismanaged it might be. Many have complained about the lack of accountability for select people, but despite that you might be expected to be accountable for your work (and possibly theirs... possibly their mistakes as well).
High turnover rate.
A typical day here might vary, depending on your position. If you're a designer, you might coast, as there might not be anything for you to do often. If you like that, maybe you can consider this place... There might be a lot to do on occasion.
If you're a programmer, you might be swamped trying to keep up with the workload. A potential lack of communication and mismanagement might have you pulling your hair project after project, day after day. Once again... You might be held accountable. The people you work for might not be accountable for anything they do no matter how egregious, unprofessional or the impact their actions may have on the project or company.
Once again...The space looks grand...
I do not recommend this place.
But - Don't take my word for it. If you have the opportunity to interview here, just try your best to have an HONEST conversation with any employee here (or from the gaming division)... any non-management employee would probably be best (ie: a regular programmer, designer, etc.). If you can find someone who has worked there a long time and is willing to share their experiences, you can make your own decision.
After all, having a clear idea of what to expect as an employee here is probably best for you and the company PRIOR to being hired.