Senior Game Software Engineer
Subatomic Studios - Cambridge, MA

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Subatomic Studios

Subatomic Studios is an independent game development studio located in beautiful Cambridge, Massachusetts. We are the creators of the award winning Fieldrunners 2, the sequel to the IGF 2009 Best Mobile Game, Fieldrunners. Currently, we are looking to grow our team to take on new challenges.

Summary

The Senior Game Software Engineer is a highly motivated and creative individual who is passionate about making games. A Senior Game Software Engineer performs a variety of engineering tasks as part of a team to develop the studio’s games or their supporting infrastructure, focusing primarily on programming. Heavy interaction with designers, animators, artists and other engineers is required on a regular basis. Leadership of teams, sub-teams or crews is often required.

Responsibilities

  • Work with engineering team to create high quality software that meets both functional and non-functional requirements.
  • Capable of leading at least small teams, organizing and prioritizing work for several individuals.
  • Shares opinions about major technical decisions that drive the engineering team and the project.
  • Participates or leads architecture and design of major systems.
  • Participates in code reviews.
  • Participates in the hiring process, conducting interviews and providing feedback.
  • Work with the other departments to define and reach common goals, focusing on engineering efforts within teams or crews.
  • Facilitate communications between engineering and other departments.
  • Meet project deadlines and milestones as set by the studio.
  • Typically spends about 80% of the time working directly in code (designing and developing new code, updating or maintaining existing code, and fixing bugs).
  • Remaining time is spent mentoring less experienced engineers, helping to define short-term and mid-term schedules and milestones, participating in code reviews and interviews, and leading small to medium sized teams.
  • Interacts with other disciplines on a regular basis.

Knowledge, skills & ability requirements

  • Knowledge: Very strong knowledge of C++. Experience with C# and Xcode preferred. Experience with scripting languages required preferred. Excellent debugging skills and solid software design skills. Has a working knowledge of most disciplines (e.g. AI, animation, rendering, UI, networking, etc), and expertise in at least one discipline.
  • Competencies: Excellent oral and written communication skills; excellent organization and efficient time management skills are required. Proven ability to work effectively on large teams in a deadline-driven environment.
  • Education: Bachelor degree in Computer Science is preferred.
  • Experience: Minimum 5 years game industry experience. At least 2 shipped titles preferred. Leadership experience with at least small teams preferred.

Location

Cambridge, MA.

Contact

Send resumes to jobs {AT} subatomicstudios {DOT} com
Local candidates only.

Please visit our web site to see our full list of job openings:

http://subatomicstudios.com/jobs/


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