Unity Developer
NeuroNet Learning - Orlando, FL

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We are seeking a Unity Programmer who has experience publishing games to PC and Mac. NeuroNet Learning creates educational programs that facilitate Learning through Movement. We are transitioning from a software platform (an air application) to a game engine to leverage gameplay to make our programs more interactive and motivating. The essence of our content is something akin to Dance Revolution meets Sesame Street.

Phase 1

  • Build a locally installable Unity application that delivers animated content
  • Enable users to earn points for usage to customize their avatar/ earn special endings
  • Unlock new levels by meeting minimum point threshold
  • Incorporate basic account management, and authentication via login
  • Publish to PC and Mac

Phase 2

  • Include remote update capabilities
  • Enable Users to Enter Scores after each exercises and unlock levels
  • includes backend account management in EE
  • automated account creation at the time of purchase (store integration)
  • mass account creation capabilities via email invite
  • Includes account permissions (i.e. we have multiple program modules and we want to control who gets access to what)
  • Flesh out data tracking on usage (can be push or pull) for user accounts based on heirerarchy (A-- >B--- >C) you can see your account activity plus those below you

Phase 3

  • Publish to Kinect or Wii, incorporating motion and/or sound analysis