Manager, Software Engineering (NST)
Nintendo Software Technology Corporation - Redmond, WA

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Manager, Software Engineering (NST) ( 1300000029 ) Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. Description of Duties A manager level position that manages the design and development of game software. Also, manages a small group of engineers. Manages and coordinates an engineering unit / team / project. Reviews and approves software code developed by the team. Sets technical direction for assigned products. Recommends and determines time, budget and software functionality trade-offs. Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness. Oversees and manages supervisors and individual contributors in the attainment of short-term objectives for assigned work group / team. May take engineering lead in a project. Sets and executes operating objectives for assigned section. May provide input into short-term objectives for assigned work group / team. Solves problems that require both general and specific engineering knowledge. Ineracts with direct reports and peers in management / clients. Communicates to receive and transmit semi-complex information. Resolves engineering conflicts in assigned team. Provide advice and mentor other engineers. Summary of Requirements Strong all-around programming skills; good understanding of interactive entertainment methodologies and production pipeline; good organizational and communication skills Undergraduate degree in software engineering or related field; or equivalent education and experience. Typically has 5 or more years of experience with 3 or more years of team lead experience. Fast-paced environment with fluctuating production requirements; may be necessary to change specific duties, projects or schedule on short notice; weekend and holiday work may be required ; domestic and international travel may be required. Participation in company-wide activities such as product review, analysis and testing as required. ** Applications and resumes will only be accepted through Nintendo's website as we no longer accept paper, faxed, or emailed resumes. We are an equal opportunity employer valuing diversity…celebrating strengths. Job : Game Development
          Primary Location : WA-Redmond
          Organization : Nintendo Software Technology Corporation
          Schedule : Full-time
          Number of Openings : 1

          Work Days : M-F
          Hours/Week : 40
          Salary : DOE
          About us: We are an equal opportunity employer valuing diversity…celebrating strengths.

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