The RAGE team is Rockstar's central technology group, which is part of the Rockstar San Diego studio. The team develops and supports the engine libraries and tools for graphics, physics, animation, networking, AI, character behaviors, core systems and other technologies that are used across all of Rockstar for titles such as Red Dead Redemption, Max Payne 3, and GTA V.
Rockstar is looking at future needs and expansion of its RAGE engine by leveraging proven technologies created in our games, as well as making key feature and optimization enhancements within all of its subsystems. Come make a difference and join the most talented engine team in the industry!
RAGE is looking for an enthusiastic and flexible programmer to help support our game projects and their use of our RAGE technologies around the world. We are looking for someone who is agile, ready to learn on the fly, not afraid of new challenges, and wants to work on a technology team and company that is focused on redefining the video game experience.
- Become familiar with code across all of the RAGE susbsystems to provide initial support with the game projects.
- Maintain, support and optimize code in RAGE and assist in its practical application with the game projects.
- Work closely with the game project teams both onsite and offsite across all of Rockstar’s worldwide studios to assist in integrating and extending the RAGE engine.
"can do" attitude with a service oriented personality.
Excellent communication skills.
Being versatile and regularly proving a readiness to tackle new challenges.
A passion for playing and making games!
At least one shipped game title encouraged; preferably on the Xbox 360 / Playstation 3 consoles or PC.
Experience with other middleware packages used in game development.
Experience with C#, .NET, or other networking technologies a big plus.
- Excellent C/C++ programming skills.
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