Senior AI Engineer (FPS Title)
LucasArts - San Francisco, CA

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The Senior AI Programmer is responsible for designing automated systems to control the behaviors, short and long term goals, and reasoning of AI.

  • The person in this role will create data driven, customizable, flexible, and robust code, systems, and algorithms.
  • Provide technical expertise to develop games or technologies in support of games.
  • Reliably create good quality, performance-minded code.
  • Assist in the sharing of ideas and exploration of new practices to continually improve the quality of software development for the Company.
  • Provide leadership and insight to help the team avoid and overcome obstacles as they arise during development.
  • Provide coaching skills to help develop less experienced engineers.
  • Maintain a professional attitude during all stages of development.
  • Excel as a team member and strive to maximize team and departmental performance.

    • B.Sc. Degree in Computer Science preferred, or equivalent game experience.
    • 5+ years experience in the creation and delivery of state-of-the-art, performance-minded games required.
    • Has shipped titles with a significant AI contribution.
    • Excellent working knowledge of C and C++.
    • Solid 3D math background.
    • Preferred knowledge of AI FSM, fuzzy logic, expert systems, neural networks or planning systems.
    • Knowledge a multithreaded environment is very helpful.
    • Have a strong work ethic, self-motivation, and a positive attitude.
    • Experience with Windows programming.
    • Ability to work independently and to be self-directing required.
    • Excellent team and communication skills required.
    • Passion for making and playing innovative games.

  • About this company
    LucasArts, a Lucasfilm Ltd. company, is a leading developer and publisher of interactive entertainment software worldwide for videogame...