Senior Creature Technical Director
Industrial Light & Magic - San Francisco, CA

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Senior Creature TDs are responsible for rigging and enveloping hero to background creatures, vehicles and props in Maya as well as setting up and running flesh-surface, hair, and cloth simulations. Able to wrangle rigging and creature pipeline issues proficiently under the direction and guidance of their supervisors.

  • Advanced hero-creature rigging and enveloping in Maya.
  • Set up and run Maya cloth, hair, muscle simulations.
  • Wrangle creature rigging issues for artists in other disciplines.
  • Mentor entry level artists.
  • Script utilities/tools/plug-ins in Maya.
  • Requirements

    • Bachelor's degree or equivalent degree in Computer Science, Computer Visualization, or Computer Animation is a plus.
    • Experience with Massive crowd software is a plus.
    • At least 4 years of work experience as a Maya rigger in digital animation, visual effects, games, commercials or producing CG characters and creatures for visual media.
    • Positive attitude and a team player.
    • Passion for the work.
    • Good communication skills.
    • Sufficient knowledge of Maya rigging techniques to optimize the performance of rigs.
    • Proficiency with Linux is required.
    • Expertise with Maya is required.
    • Experience with Python scripting.
    • Feature Film experience is required.
    • Experience in corrective sculpting.
    • Knowledge of anatomy and enveloping
    • Demonstration of advanced rigging skills.
    • A demo reel demonstrating artistic and technical ability is required for this role.