Software Engineer
Pogo Austin - Austin, TX

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Pogo is transitioning its world-class intellectual property to re-imagined 3D experiences for iOS and Android tablets. We are looking for a C++/C#/Java game developer with interactive experience ranging from immersive console titles to casual networked progression-style games. This role will work out of Pogo’s Austin, Texas office.

Responsibilities:
Develops game features.

Creates reusable technologies for future games.

Collaborates with local and remote team members.

Monitors performance and optimizes client-side code.

Develops within CPU, memory, size, and bandwidth budgets.

Gathers requirements, design solutions, implements, tests and debugs.

Improves content development workflows for artists and designers.

Required Experience:
BS degree in Computer Science or equivalent work experience

2+ years C++, C#, Java, and/or Objective-C software development

Experience developing one or more of the following:
Unity3D games

iOS and/or Android apps

3D real-time applications (console games, scientific simulations, etc)

Exceptional analytical and creative problem-solving skills

Familiarity with client/server architectures

Self-starter who proactively works towards continuous improvement

Delivers on tasks without considerable direction

Ability to adapt and be effective in a highly dynamic environment

Passion for creating fun, casual entertainment

Due to the volume of applications we receive for our job postings, we are unable to respond personally to phone or email inquiries regarding the status of an application. Only candidates being considered for an interview will be contacted at this time.

This job listing originated on Gamasutra.com, the game industry's leader.

Experience Required

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C++, C#, Java, Unity 3D experience

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