Software Developer Intern - 632009
Intel - Folsom, CA

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Software Developer Intern - 632009 Description
      In this position, you will be joining the IAG Visual Computing Group (VPG) Simulator team (Folsom) responsible for hardware modeling of graphics projects. We design and develop C++ pipelines that model 3D/Display/Media technology and new algorithms used in Intel's chips. Main Responsibilities include

      -Change, configuration and release management of software models.
      -Develop/Improve the automated tools/scripts for software releases and regressions.
      Qualifications
      You must be currently enrolled and pursuing a graduate degree (Master's or PhD) in Computer Science, Computer Engineering, Electrical Engineering or related discipline

      Additional qualifications include:

      -Background and/or course work in C/C++.
      -Knowledge in programming and debugging in Perl and/or Ruby*
      -Proficient in one or more popular development tools like Visual Studio .Net*, GCC and others. Experience working in the Linux* and Windows* build environments is a plus.
      -Familiarity with Subversion* and/or other source control, Valgrind* and/or other memory debugging tools, Gcov* and/or other code coverage tool, SQL server* database is a plus.
      -Problem solving, high quality coding and debug skills, and excellent communication skills

      Responsibilities

      In this position, you will be joining the IAG Visual Computing Group (VPG) Simulator team (Folsom) responsible for hardware modeling of graphics projects. We design and develop C++ pipelines that model 3D/Display/Media technology and new algorithms used in Intel's chips. Main Responsibilities include

      - Change, configuration and release management of software models.
      - Develop/Improve the automated tools/scripts for software releases and regressions.

      Job Category : Engineering
      Primary Location : USA-California, Folsom

      Full/Part Time : Full Time
      Job Type : Student/Intern
      Regular/Temporary : Temporary
      Posting Date : Feb 6, 2013
      Apply Before : Oct 2, 2013

      Business Group Employees in the Intel Architecture Group (IAG) deliver innovative platforms across computing and communication segments including data centers, mobile and desktop personal computers, handhelds, embedded devices and consumer electronics. Intel's industry leading technology is used to create integrated hardware and software solutions such as processors, chipsets, communication radios, graphics processors, motherboards, and networking components that deliver capabilities from security and manageability to computing performance and energy efficiency. IAG employees are at the forefront of enabling a new era of computing that is more integrated into all aspects of our daily lives. In this position, you will be joining the IAG Visual Computing Group (VPG) Simulator team (Folsom) responsible for hardware modeling of graphics projects. We design and develop C++ pipelines that model 3D/Display/Media technology and new algorithms used in Intel's chips. Main Responsibilities include - Change, configuration and release management of software models. - Develop/Improve the automated tools/scripts for software releases and regressions.
      Posting Statement : We will accept applications/resumes until 60 days after posting date or earlier at Intel’s discretion. Intel invites people of all ages currently enrolled in an academic institution (or graduated within the last 18 months) to apply.

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