The 2D Facial Animator creates facial expressions, extremes and phonemes for stop motion animated characters. 2D designs and animation need to convey emotion, movement, action and personality, specifically focusing on lip sync. This position requires a level of sophistication of technique on a feature film level.
Note: This position will be located on-site at our Studio in Oregon. When sending samples, include a demo reel with 2D Animation lip sync samples, as well as expression sheet and turnarounds.
Essential Job Functions
Block in rough facial animation and phonemes for Director and/or facial Animation Supervisor for their approval.
Work with Director and/or facial Animation Supervisor to finalize animation.
Meet animation production deadlines as established by management.
Create facial expressions and extremes conveying emotion, movement, action and personality.
Read and break down dialogue tracks and plan shots.
Work with Directors on creating teeth and skull designs.
Work with facial Animation Supervisor and Director of RP in making sure 2D animations fit within the Stop Motion pipeline.
Bachelor’s degree in relevant area of study or equivalent combination of education and experience.
3+ years experience as a 2D facial animator in the entertainment industry.
Experience working on a fully animated theatrically released Stop Motion and/or CG feature film a plus.
Strong understanding of traditional animation principles.
Ability to bring characters to life.
Stop Motion animation experience a plus.
The above statements are intended to describe the general nature and level of work being performed by people assigned to this classification. They are not intended to be construed as an exhaustive list of all responsibilities, duties and skills required of personnel so classified.