Media Perf Sim Engineer - 704955
Intel - Folsom, CA

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Media Perf Sim Engineer - 704955 Description Job Description: The Visual and Parallel Computing Group Architecture Media Team is responsible for the architecture definition of current and future integrated graphics engines of client platforms (desktop and mobile) serving consumer and corporate businesses. In this position, you will be responsible for research, modeling, prototyping, hardware architecture and/or microarchitecture definition, or software architecture definition, of video technologies including video codec and video processing. Your responsibilities may include but not be limited to: - Performing optimized implementation of video decoding and encoding for HEVC, MPEG-2, MPEG-4, VC-1, AVC, MVC, SVC and VP8 - Video processing techniques and design implementation such as deblocking and deringing filters, as well as more general video processing techniques such as adaptive algorithms for deinterlacing, high quality scaling, frame rate conversion, color adjustments, sharpness, noise reduction and others - Making tradeoffs between quality, performance and cost, between fixed function and programmable implementations - Interacting with silicon design team, software kernel and/or driver development team and validation team in deploying such new techniques - Conducting or participating in multidisciplinary research in the design, development, testing and utilization of information processing hardware and/or electrical components, mechanisms, materials, and/or circuitry, processes, packaging, and cabinetry for central processing units (CPU's) and/or peripheral equipment - Preparing specifications, evaluating vendors, and analyzing test reports Power, performance modeling, projection of various video techniques in hardware and software - Ensuring products conform to standards and specifications - Developing plans and cost estimates and assesses projects to analyze risk - Developing procedures, analysis and design for computer components, products, and systems - Initiating, guiding and coordinating overall design and development of new ideas and products - Responding to customer and/or client requests or events as they occur - Developing solutions to problems utilizing formal education and judgment Qualifications Minimum Qualifications: You must possess a minimum of a Masters Degree in Electrical Engineering, Computer Engineering, Computer Science or a related discipline with 4+ years of related experience, or a Ph.D. Degree with 2+ years of related experience. Experience should be in the following areas: - Professional C++ software development experience - Hardware and computer architecture knowledge Preferred Qualifications: - Experience in event driven programming to simulate concurrent processes - Knowledge in media codecs
      Job Category : Engineering
      Primary Location : USA-California, Folsom
      Other Locations : USA-California, Santa Clara
      Full/Part Time : Full Time
      Job Type : Experienced
      Regular/Temporary : Regular
      Posting Date : Mar 12, 2013
      Apply Before : Ongoing

      Business Group Employees in the Intel Architecture Group (IAG) deliver innovative platforms across computing and communication segments including data centers, mobile and desktop personal computers, handhelds, embedded devices and consumer electronics. Intel's industry leading technology is used to create integrated hardware and software solutions such as processors, chipsets, communication radios, graphics processors, motherboards, and networking components that deliver capabilities from security and manageability to computing performance and energy efficiency. IAG employees are at the forefront of enabling a new era of computing that is more integrated into all aspects of our daily lives.
      Posting Statement : We will accept applications/resumes until 60 days after posting date or earlier at Intel's discretion

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