Design cost effective server to client/peer to peer systems for multiplayer internet based videogames.
Implement networked game functionality for current projects.
This job listing originated on Gamasutra.com, the game industry's leader.
Experience Required: -3 years of experience in basic networking principles.
Ability to code in C#, as well as any choice of SQL.
Business logic concepts including but not limited to the Entity Framework.
Ability to work independently and to be self-directing.
Broad understanding of computer and game networking systems,
including DNS, NAT, firewall, security methods, peer-to-peer and client server models.
Threading and Asynchronous design patterns
Gamasutra - 3 years ago