Graphics Hardware Engineer
Job Description: Ensures platform and its components have the best performance and power balance specifically focusing on graphics hardware components. Research and development of next generation platform designs to continually improve the performance. Conducts system analysis on proprietary and competition platforms, develops advanced hardware tuning and overclocking.
This req is being created to convert an intern to a full time college graduate role.
Candidate must have a Bachelor of Science degree in Electrical/Computer Engineering.
Additional qualifications gained through coursework, internships and projects include:
- Strong fundamental knowledge in MOS devices, Complementary Metal Oxide Semiconductor (CMOS) circuit design, and digital logic design.
- Detailed knowledge of RF/sram design will be added bonus.
Dec 10, 2012
Dec 11, 2013
Employees in the Intel Architecture Group (IAG) deliver innovative platforms across computing and communication segments including data centers, mobile and desktop personal computers, handhelds, embedded devices and consumer electronics. Intel's industry leading technology is used to create integrated hardware and software solutions such as processors, chipsets, communication radios, graphics processors, motherboards, and networking components that deliver capabilities from security and manageability to computing performance and energy efficiency. IAG employees are at the forefront of enabling a new era of computing that is more integrated into all aspects of our daily lives.
We will accept applications/resumes until 60 days after posting date or earlier at Intel’s discretion. Intel invites people of all ages currently enrolled in an academic institution (or graduated within the last 18 months) to apply.
Intel - 19 months ago
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