Our client is a web, Facebook and mobile application publisher focused on building products that help people forge high-value relationships in new, entertaining ways.
Founded in 2007, the company has launched 18 separate applications in over a hundred countries; the most widely adopted has surpassed 20 million members in April 2012.
Their patented, real-time people discovery technology is currently being deployed in the upcoming app for iOS devices, brings real-time group chat—in virtual, 3D-like settings—to various social game environments.
They’re looking for an up-and-coming artist who can fit into an existing team and help take a great product to the next level. You’ll have the chance to flex your creative muscles in a fun startup environment, while also reaping the benefits of working with an experienced group of game developers. Our current project involves work on semi-realistic environments, characters and clothing, with the potential to take on a core role in developing new content and concepts.
Qualifications and Experience:
3-5 years in a production art role
A great 2D art portfolio including a range of appealing styles
Strong knowledge of industry-standard tools like Photoshop, Illustrator and After Effects
Recent social or mobile game development experience
Familiarity with character animation is a big plus
A constant drive to learn new techniques and improve
Nice to Have:
Expertise with tile-based iso environments and sprite sheets
Understanding of mobile game engines like Cocos2D
Experience with female-oriented titles
Desire to learn (or occasionally flex your muscles in) basic art direction
BFA in 2D traditional art, illustration, fashion design or product design
We offer generous paid time off, excellent benefits, 401(k), FSA plans, equity in the company, and more. We are fully stocked for your snack attack, serve catered lunches, and have many fun company events!
We are located in the heart of SOMA adjacent to trendy South Park in San Francisco and a stroll from mass transit.
HCM - 10 months ago