Animator - Temporary
Activision Blizzard and its affiliated companies is an equal employment opportunity and affirmative action employer.
Animator - Temporary
Sledgehammer Games, co-developers of Call of Duty MW3, is hiring!
Sledgehammer Games was founded with a singular goal: Achieve Excellence. We have a state of the art facility, an industry leading development team, and a studio culture built to promote and support world class game developers. We are actively recruiting top talent for our Call of Duty development team. If you are passionate and driven to do your best work, and have a desire to work on the most successful FPS franchise in the history of video games, please apply online.
Come take a closer look at our studio, our culture, and some of the worldwide press for our latest game, Modern Warfare 3, at http://www.linkedin.com/company/sledgehammer-games/careers.
We are in search of an Animator to create in-game and cinematic animations of the absolute highest quality. We're only interested in the best of the best character animators - if you're creating the most complex, believable, human animations in a timely manner, then we want you.
Applicants must have at least two years’ experience in character animation for games and a strong understanding of traditional animation fundamentals, with a focus on realistic human animation. Experience with Maya and animation editing through the "Graph Editor" is a requirement. Past experience with motion capture editing and cleanup is preferred. Applicant must also have a strong understanding of camera animation, cinematic framing as well shot continuity and facial animation.
An understanding of character creation (modeling, texturing and rigging) is a bonus. Applicants should respond well to feedback and be willing to do whatever it takes to achieve the polish level we require to deliver only AAA titles.
Exclusively "Cartoony," and "Pose to Pose" animation style reels should not be submitted.
Though this is an animation position, the team values well-rounded artists. A portfolio that shows strong character drawing, modeling and texturing skills, in addition to OUTSTANDING animation will be fully appreciated.
- 2 years professional animation experience, knowledge of Cinematics and Motion Capture Editing
- 2+ years’ experience as a game animator (required)
- Strong animation fundamentals with a focus on REALISTIC human animation
United States-California-Foster City
Activision - 6 months ago
Sledgehammer Games is a brand new state of the art studio comprised of some of the best in the industry. Established in 2009 by Glen Schofie...