C++ Software Engineer - Madden
Sports - Austin, TX

This job posting is no longer available on Electronic Arts. Find similar jobs: C++ Software Engineer jobs - Sports jobs

A SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sports through industry-leading sports videogames, including Madden NFL football, FIFA Soccer , NHL® hockey, NBA LIVE basketball, NCAA® Football , Tiger Woods PGA TOUR® golf, SSX , and Fight Night boxing. For more information about EA SPORTS, including news, video, blogs, forums and game apps, please visit www.easports.com .

Role Overview

Using C++ as the primary development language, the Software Engineer will be responsible for developing prototype applications, adding new features to the game, as well as improving and maintaining existing code.

Writes technical design specifications.

Creates and maintains modular interface components.

Develops common code to extend existing EA proprietary shared libraries

Profiling and optimizing software components.

Uses existing code bases & libraries, including contributing to and/or authoring Best Practices and SE Guidelines

What skills does EA look for?

Bachelor's degree or higher in Computer Science or Computer Engineering or equivalent training and professional experience

Proficiency with C++

Experience in a Client/Server environment

Basic SQL or MySQL knowledge is preferred

Experience in object-oriented design and implementation

Demonstrated knowledge of good software engineering practices

Understanding of memory management, multiple processor use, and runtime optimization

Strong math skills including trigonometry, calculus and linear algebra..

Ability to test, debug, and extend other Software Engineer's code competently.

Good verbal and written communication skills.

Ability to work in a dynamic and collaborative team environment.

Constantly innovate how to improve product quality as well as group productivity.

Excellent decision making capabilities.

Ability to quickly learn and apply new concepts, principles and solutions.

Demonstrates dependability and commitment to projects/tasks.

Experience with scripting languages (Perl, Python, Lua) and C#. is an asset

Knowledge and experience using Flash and specifically in tandem with Actionscript is an asset

  • LI-AA2

Electronic Arts - 23 months ago - save job - copy to clipboard
Recommended Jobs
Software Engineer - Madden Architecture Team
Electronic Arts - Austin, TX
Electronic Arts - 15 days ago

Associate Software Engineer Intern (Fall 2014...
Electronic Arts - Austin, TX
Electronic Arts - 30+ days ago
About this company
15 reviews