Working closely with the Art Leads, Designers, and Concept Artists the Environment Artist is responsible for
modeling visually stunning environments from initial concept to a finished playable and
polished form, while efficiently satisfying technical engine and gameplay requirements.
Successful candidates are able to quickly understand custom toolsets and deliver assets within
the confines of real time engine constraints and gameplay requirements. The ability to work both independently and in cooperation
with Designers and other Artists to complete assigned projects and demonstration of strong artistic interpretation skills is also required.
+ Strong modeling and texturing skills and a excellent sense of spatial relations and structural logic
+ Strong artistic interpretative ability within the context of a particular art style and gameplay.
+ Efficient organization and communication skills and ability to prioritize and execute ideas within a schedule
+ Excellent technical and artistic problem solving skills
+ Experience Level: 1+ years as a game environment artist
+ Software: Maya, Photoshop, Zbrush or equivalent packages
Additional Skills (Pluses)
+ Strong architecture or traditional art background
+ Lighting or cinematography experience
+ Any other game related art or design experience (FX, scripting, etc)
Please send samples of your work with your application.
Ready At Dawn Studios® - 14 months ago
Ready At Dawn® is a game development studio with a single mission: making fun games a lot of people want to play. We know it sounds trit...