Lead Designer/Creative Director
Rumble Entertainment - Redwood City, CA

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Job Responsibilities

Inspire a culture of open creativity, sharing, collaboration and most of all FUN.

Lead teams to coalesce around key design pillars and clearly defined gameplay loops

Shape the underlying IP and narrative for each of our games

Drive the design and creation of meta and elder game systems and game mechanics

Collaborate with core system based designers to insure unified game vision

Work closely with business and marketing teams to optimize the games profitability

Clearly articulate and consistently communicate the key gameplay pillars and long term retention goals to the development team

Own the execution of approved game content to the highest standards of quality

Experience & Skills

Either a minimum 2 years experience designing Free to Play persistent game services OR strong personal experience as a player of a wide variety of F2P games targeting gamers

8+ years as a game designer with 4+ years as a lead game designer

The ability to deliver sticky and engaging session to session progression and month to month game systems

Thoughtful and creative around F2P Monetization systems and how they integrate into core, meta and elder game design

Aware, curious and thoughtful about a variety of F2P games from League of Legends to DragonVale and open to applying different design approaches across multiple games

Experience designing e-commerce and micro-transaction systems for online games

Narrative skills as a writer, character and world creator, NPC dialog, etc

Experience developing rule sets (character classes, enemies, skill systems, etc.)

Live development and post-release expertise

Additional Requirements

Mass-market sensibility - Rumble Games target 100M+ Players

Core game sensibility - Must have experience either as a designer or a consumer of high quality, synchronous multiplayer, 3D games such as console or MMO titles

Ability to both conceptualize and implement game ideas using various tools and technology

Deep knowledge of social, browser and mobile games, specifically microtransaction games

Desire to work on a small team in a rapid, agile environment

Ability to both lead and get hands-on

Collaborative approach to working with engineers and artists

Strong leader who can listen effectively and then communicate back key pillars and goals for game design


Proven experience to establish successful new IP in games

Passion for and mastery of FPS games

Programming knowledge

Strong math and Excel skills

About this company
Rumble was founded in 2011 with a mission to create the most engaging and fulfilling online game experiences on the planet. All of our games...