Senior Game Designer-Systems
Rumble Entertainment - Redwood City, CA

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Job Responsibilities

Drive the design and creation of game systems and game mechanics

Collaborate with designers to insure unified game vision

Drive the documentation process for all system designs

Own the execution of approved game content to the highest standards of quality

Experience & Skills

Minimum 2 years experience designing shipped games, especially FPS

Proven ability to deliver multi-disciplinary designs across systems (class, mechanics, weapons/items, commerce, UI /UX, game balance) and content (levels, quests, story, encounters)

Work on general game design, rules systems, play balance, interface design and multiplayer features

Expert with system-based design

Experience designing e-commerce and micro-transaction systems for online games

Experience developing rule sets (character classes, enemies, skill systems, etc.)

Expert scripting and balancing skills

Live development and post-release expertise

Additional Requirements

Some travel required

Mass-market sensibility

Ability to both conceptualize and implement game ideas using various tools and technology

Knowledge of social, browser and mobile games, specifically microtransaction games

Desire to work on a small team in a rapid, agile environment

Ability to both lead and get hands-on

Collaborative approach to working with engineers and artists


Competency in spoken/written Portuguese

Passion for and mastery of FPS games

Programming knowledge

Strong math and Excel skills

About this company
Rumble was founded in 2011 with a mission to create the most engaging and fulfilling online game experiences on the planet. All of our games...