At priceline, we integrate our designers, developers, business leads and QA into small teams. Then, the team decides what to build, how to code it, and when to launch it. Here's the key: we let the customer tell us which changes work, and which ones don't. The data speaks for itself. By treating all development as an A/B test, our teams have the freedom to learn straight from the customer, and are unconstrained (within reason, of course) to take that data and make the changes necessary for success.
We firmly believe that craftsmanship matters. Our work is on display for the world to see. So we try to do the job right. We also think that quality can be built fast. We recognize the need to respond to our customers quickly. Equally as important, we believe if we are going to fail (and everyone does), that we should fail fast too. So while any outcome is a good outcome, we are agile enough to respond quickly and adjust on the fly.
Finally, we believe in ownership and empowerment for our teams. Our teams decide how to best create software (again, within reason). They own their success and are recognized for it, and are helped along the way with their challenges. Everyone’s success depends on each other, and we’ve structured our development process to take full advantage of that.
Some people call our process SCRUM-like, but we're not big on buzzwords. We don't subscribe to any one methodology-- we just want to produce great products that our customers love. Developers like you told us the best way to work is in small, cross-functional, autonomous teams. We tried it, it worked, so now we do it all the time.
This approach isn't right for everyone. If you prefer to work in a very structured, constrained, “by the book” environment, we’re probably not the place for you. But, for developers who want to be part of a flat, small, tight-knit team delivering real value to customers, with the ability to respond quickly and see nearly immediate results, there is no better place on the planet to work.
The User-Interface Designer will play a vital role in recommending and designing front-end interfaces to optimize customer engagement and improve conversion on priceline.com. The role will work closely with designers, developers and business owners to increase conversion through a series of ongoing, quantifiable, customer-facing tests. This role will help shape the future user experience and presentation of priceline.com.
Strong written and verbal communications skills.
Able to work in a small tight-knit group and collaborate effectively with developers and business owners.
Expertise in User-Interface design, especially e-commerce based UI.
Ability to quickly code complex designs in table-less CSS structure maintaining design integrity and with an eye to cross browser/platform issues.
Knowledge of Ajax, jQuery, Prototype
Expertise in Photoshop.
Maintaining design consistency via the use of style guides, style sheets and enforcement of established standards and best practices.
Must be organized and able to meet tight deadlines.
Self-motivated with great time-management skills.
Able to manage multiple projects simultaneously in an agile development environment.
Willingness to learn / master new technologies as they rise.
4 year degree desired.
Minimum 3+ years online design experience in an ad agency, e-commerce company, design studio.
Experience producing user-interface changes that increase conversion.
Prior travel experience a plus.
priceline.com would like to name itself the king of online travel. At priceline.com, buyers can "name their own price" for airline...