A great place to work. A fun and productive environment with tight deadlines but no pressure.
Interactive Production Designer - (Consultant) (Former Employee) – New York, NY – December 17, 2012
- A typical day would be a meeting to go through the agenda for the day, deadlines and aspectations for larger projects. Follow up email and meetings after some work was done to cover what's expected to be done by the end of the day.
I learned how to multi-task large projects.
Management kept me in the loop about what was going on. They also created a buffer between me and the aspectation of the client.
My co-workers were very helpful.
I can't really say there was a hard part to the job.
I liked every part of the job.
casual dress environment, music playing while i worked, co-workers willing to help if necessary