I very much enjoyed my time working at WG Austin. Unfortunately our division in the Austin Studio was shut down. The division was an advisory roll with no direct show of financial revenue to the company. Even though our department was directly responsible for task strike teams sent to rescue and support all WG's new game releases during the last months - more ... before launch. - less
ProsTravel and Global Cultural Sharing and making awesome games.
ConsDivision could not prove It's financial value, despite direct game improvements.